If you’re new here, you probably didn’t notice anything different. However if you’ve been following us for a bit, you’ll notice not only the new look, but that you were likely redirected from mu.panda-games.net to here, mugaming.net!
That’s right, we got an actual domain name instead of piggy-backing as a subdomain!
What kind of things do you want to see from this DevBlog? We currently have posts talking about code, and showing off screenshots, and general progress as well. But if there is a certain kind of content you’d like to see more, or something we haven’t even covered, please leave a comment!
Once all the paperwork goes through, I’ll likely make a social media presence more felt and have these blog posts auto-shared to them. Thus making the blog a bit easier to follow.
Been mostly working on documentation. Mark and I are brainstorming equipment effects and abilities right now, and we’re keeping things over at Google Drive.
As such, not a lot of Unity specific progress to show off. I plan to take some time this weekend though and finish the basic skeleton layout for a few of the menus. Will likely share some screenshots/gifs when I do.
I just wanted to make a note that the graphical assets of Dungeon Diver while it’s in development are not indicative of the final graphics or style we may be going with. Right now we’re mostly using free assets off of the Unity Asset Store just so that we can more easily visualize what we’re doing, as neither of us are artists to any decent degree.
Some assets (such as the menu stuff that I haven’t showed off yet) are more likely to be final however.
Just something to keep in mind as more things get shown off! 😀